#ifndef FORMMENU_H_
#define FORMMENU_H_
#include "Menu.h"
#include "TextureManager.h"

class FormMenu : public Menu
{
	int numFields;
	
	public:
	FormMenu(TextureManager * textureManager, char * menuDescriptor, Vector2D position, int index);
	~FormMenu();
	void CreateMenu(TextureManager * textureManager, char * menuDescriptor);
	char * GetFormContent(int index);
	void SetFormContent(int index, char * content);
};
#endif /*FORMMENU_H_*/
